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Entries in motohiro okubo (16)

Monday
Jul272020

Japan Fighting Game Publishers Roundtable featuring Harada and Okubo on August 1

A Roundtable discussion stream featuring leading Japanese fighting game figures and producers is now scheduled for the 1st of August. Staff from Arc System Works, Arika, SNK, Capcom, Koei Tecmo and Bandai Namco will come together to discuss the latest happenings in the community and their games. Katsuhiro Harada and Motohiro Okubo are both confirmed for attendence and are said to present the latest news on both the Tekken and SoulCalibur series during the broadcast. The stream is planned to go live next Saturday with an early start of 9AM Japan time.

Japan Fighting Game Publishers Roundtable ≫ https://www.4gamer.net/games/999/G999905/20200727034/

YouTube tekkenchannel Stream ≫ https://www.youtube.com/watch?v=09KT7pEVKk8

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Sunday
Jan262020

SoulCalibur VI Director and Producer talk Haohmaru, Season 2 and future updates

A SoulCalibur VI interview with the game's producer Motohiro Okubo and director Yoshinori Takahashi has recently been published on the SoulCalibur Community website. Kayane managed to ask them both a lot of questions during EVO Japan so the interview goes long on a number of topics like how Haohmaru plays in SC6, what upcoming updates are coming to the game, adding frame data to the game and even the possibility of a Nintendo Switch port. I'll have some snippets of the interview posted below but be sure to read the interview in full over at the SoulCalibur Community webpage:

Kayane's interview from EVO Japan 2020 ≫ https://soulcaliburcommunity.com/evo-japan-2020-kayane-interviews-soulcalibur-vi-producer-and-director/

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Friday
Jan172020

SoulCalibur VI - EVO Japan Feature & Season 2 Q&A Broadcast

Early into the new year, the SoulCalibur VI development team is still as ever, working hard to add more to and continue improving the game. The game's producer Motohiro Okubo, game director Masteru and Battle Director Oosaka sat down with the Japanese Dengeki Online gaming publication to bring everyone up to speed on current developments and what's upcoming. The broadcast starts off with an introduction to Season 2 for the game, then proceeds to a rundown of the Evo Japan event taking place next weekend which is expected to show off the incoming guest character Haohmaru in Season Pass 2. Then an overview of the SoulCalibur VI World Tour tournament structure followed up with a Q&A session where they answer some of the more common questions they've received from fans. The broadcast has now concluded so the archive is now available for viewing in the follow link:

Dengeki Online Broadcast ≫ https://www.youtube.com/watch?v=bIF-cOvA5qs

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Wednesday
Sep252019

SoulCalibur VI producer Motohiro Okubo praises the community

The SoulCalibur VI producer had nothing but glowing praise to express towards the community in a recent interview with Dot Esports. Following the launch of the game back in October of last year, SoulCalibur VI has gone on to rekindle interest in the franchise after the long period that followed since the release of SoulCalibur V. With Season 1 of SoulCalibur VI wrapping up soon and the World Invitational event quickly approaching, Season 2 is set to begin soon and in the words of the producer, would not have even happened without the support from all of the players. When you look at the current generation of players alongside the active and communicative dev team behind SoulCalibur VI, the future for SoulCalibur at least for now, seems optimistic and bright. For further comments regarding the community and where SoulCalibur VI is currently heading, be sure to read the interview over on Dot Esports:

Motohiro Okubo on Dot Esports ≫ https://dotesports.com/fgc/news/soulcalibur-vi-producer-motohiro-okubo-interview

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Wednesday
Jun262019

SoulCalibur VI dev team talk game balance and future updates

Update: The official English translation of the topics discussed on this stream are now up on the Bandai Namco EU website.

When it comes to transparency and being receptive to fan feedback, the team behind SoulCalibur VI have been pretty on the ball to all the comments they read on social media and in the player surveys. The entire balancing act between creating a Fighting game with a vision in mind and catering to the player communities is a difficult undertaking in itself which is what they were here to discuss on stream. Appearing live on the Dengeki YouTube channel this past evening was SoulCalibur VI's Producer Motohiro Okubo, the Director Masteru and the Battle Director Oosaka as they sit down and outline their current balancing philosophy and answer questions from the community. The stream was entirely done in Japanese but here are some quick notes from the presentation.

SOULCALIBUR 6 Dev Team Talk Broadcast https://www.youtube.com/watch?v=YT6oDehpJj4

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