08/07/2016 - Headline News
宿 命 と 闘 え pic.twitter.com/hpOT2XoItI
— 半手動うみべbot (@norunnokakurega) August 5, 2016
Bob is out in arcades this upcoming Tuesday. (9th August)
宿 命 と 闘 え pic.twitter.com/hpOT2XoItI
— 半手動うみべbot (@norunnokakurega) August 5, 2016
Bob is out in arcades this upcoming Tuesday. (9th August)
EVO 2016 is well underway with Tekken 7 finals starting in a hour from now but during the Tekken stream for Day 1, Michael Murray and Katsuhiro Harada were both briefly on commentary and answering questions from the stream chat. It wasn't too long of a session though but there's multiple points of interest in regards to Tekken 7 that you may have missed if you didn't happen to catch it live. The session begins at around the 2 hour, 40 minute and 30 second mark of this Twitch archive but I have written most of the topics from the session down below if you want to just read it.
Twitch archive ≫ https://www.twitch.tv/tekken/v/78189733?t=02h40m30s
While EVO 2016 is almost upon us this week, San Diego Comic-Con will be a few days after featuring a return of the Bandai Namco Fighting Games panel. Tekken's Katsuhiro Harada and Michael Murray are once again expected to be in attendance with Markman acting as panel moderator for the session this year. "Special Guests" is teased for the panel meaning we may also see someone new on the panel alongside Harada and Murray (jbstyle was on last year's SD-CC.) As mentioned on the schedule, you can expect new updates on Tekken 7 as well as upcoming TEKKEN merchandise during SD-CC 2016. A surprising addition to this session is a special discussion on the 20th anniversary of SoulCalibur games. It's been awhile since we've heard from the series and this may finally signal something new incoming after all the previous 'Long Live SOULCALIBUR' teasing. Who knows what that might entail but the panel will not be one to miss for those who can make it out and attend. Bandai Namco's Fighting Games Panel 2016 is taking place in San Diego Comic-Con on July 22nd (Friday) at 1:00 PM
San Diego Comic-Con (Friday) ≫ http://www.comic-con.org/cci/2016/friday
Tekken Talk Episode 2 with special guests Katsuhiro Harada and Michael Murray from the Tekken team is now up on YouTube. Lots of interesting topics discussed such as the PC version of Tekken 7, Tekken X Street Fighter, Tekken Ball, post launch support, console/PC cross play and a bunch more. I'm going to throw this out there and say I'm all for post launch support for Tekken as it keeps things fresh and exciting and makes people come back for new content. Whether it is small things like new costumes & customizations or maybe something big like a game expansion that adds more Street Fighter characters turning it into Tekken X Street Fighter. (Don't go wild with that idea please internet, I'm not saying they're going to do that haha.) And of course, hearing that Harada himself is a big PC gamer and that all features that you can come to expect from a standard PC game are to be expected is very reassuring news for the PC version in comparison to certain other games with poor quality PC ports in recent times. This is getting quite lengthy so I'll stop here but you can catch the whole interview over on Bandai Namco's Fight channel:
Bandai Namco Official Fight Channel ≫ https://www.youtube.com/channel/UCKHx_yf3dI2ajWAjXRJ_9Rw
UPDATE: Added Anime News Network Interview with Harada.
To showcase Tekken 7 Fated Retribution, Bandai Namco organized "Open House 2016" last week which invited journalists to their new studio in Santa Clara, California to dig into the minds of Tekken's lead Katsuhiro Harada and Michael Murray. We are now starting to see the media coverage from this opportunity surface on the internet and I'll be gathering all I could find here. The interviews to come from this divulges a lot of interesting announcements and developments as well as thought processes going into the game and the player communities and it's all well worth the read for people following the Tekken series. I'll be updating this piece as we go along but here is what's out there so far.