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Entries in update (89)

Tuesday
Dec192017

Tekken 7 Version 1.11 Update Fixes Juggling Bugs in the Forgotten Realm

Hope all you combo makers out there had your fun, the window to create unique buggy juggles in the Forgotten Realm stage are now being fixed in the Version 1.11 update to Tekken 7. This bug fix update is being rolled out now on Steam and PlayStation 4 but if it hasn't came out for you yet then the latest you can expect to get it is December 22 according to the Tekken Project twitter account. The bugs being fixed in this update are seemingly an unintended side effect of the recent input lag reduction patch where juggles performed on this stage in particular would reset the juggle 'knock back' after a floor break. Usually in juggles the scaling on a moves knockback on a mid-air opponent would increase to let the opponent 'fly' away eventually after too many hits which prevents potential infinite combos. As of Version 1.11, the bugs have now been stamped out. For those on PC, this update didn't break the Tekken Bot.

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Thursday
Dec142017

Tekken 7 Version 1.10 Input Lag Reduction Test Results

And it looks like the patch came through with a notable reduction to the input lag! Both DisplayLag and Noodalls have published their testing on the latest Tekken 7 update and found roughly 2 frames of input lag has been chopped right off compared to testing on earlier versions of the game. This improvement to the gameplay comes after months of coding work by the developers so much thanks goes to them for coming through with improving the player experience. The input lag testing for PS4 have been done and you can find them up on Twitter.

DisplayLag ≫ https://twitter.com/DisplayLag/status/941127720464977920

Noodalls ≫ https://twitter.com/noodalls/status/941262704966221829

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Wednesday
Dec132017

Tekken 7 Version 1.10 Input Lag Reduction Patch Out Now

A new Tekken 7 update is rolling out to Playstation 4s at the moment for those of us in certain regions. Update Version 1.10 is the previously announced patch to reduce the input lag in Tekken 7 and seems to be available now to download for everyone (Or will be soon if not yet.) Tekken 7 was previously noted down as having a really high amount of input lag in comparison to other Fighting Games out there so hopefully this update should improve the player experience. The Unreal Engine 4 update which improved input latency is now implemented into Tekken 7's code. We'll post new input lag testings for the new patch comparing to the old versions once they're done.

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Saturday
Dec092017

Tekken 7 Update to Reduce Input Lag is Coming December 14

During the official Bandai Namco Tekken 7 West Tournament finals, Tekken & Soul Calibur producer Motohiro Okubo brought the news forward that the upcoming input lag reduction update that was mentioned for Tekken 7 during the TWT Finals is arriving on December 14. Tekken 7 was noted in particular for having a notable amount of input lag since it's release so this update coming next week should help alleviate the responsiveness feel to player input. Full details on the patch and possible later testing on the reduction patch to come hopefully soon. You can check out Motohiro Okubo detail the update in the Twitch clip below.

Bandai Namco Entertainment ≫ https://www.twitch.tv/bandainamcoentertainment

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Tuesday
Nov282017

Tekken 7 Version 1.09 Adds DLC Character Geese Howard & Rematch Feature in Player Matches

Turn on your PS4s if you're reading this, a new update has just gone live. Update Version 1.09 for Tekken 7 rolls out the red carpet for the 1st DLC guest character Geese Howard to the game. The update also includes a really well requested QOL improvement of rematches in the Player Match mode as well as a 'A New Challenger' sound that plays when you find an opponent in the online waiting room. For those of you with the Tekken 7 Deluxe Edition or the Season Pass, Geese Howard will be available to play in the game once his character DLC unlock is available on the online store. Full PS4 Patch notes come courtesy of DigiDragneel on Reddit. Read it in full below.

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