Donate and Support ATP!

ATP LIVE

[UPDATE] Feb 2, 2017 - ATP Live is on Indefinite Hiatus. [YouTube Announcement]

Watch ATP LIVE! Every Thursday at 8pm PST.

Our Friends

Entries in console (197)

Tuesday
May302017

Tekken 7 - Nina Ivory Cutter Infinite Combo Discovered

That was pretty fast! YOU from KYSG got access to console Tekken 7 at the Tekken Bar event in Japan and already managed to find an infinite combo with Nina at the wall. This I presume is only on Kuma but might be for other big characters. It should go without saying that it is pretty early with the game still actually not being released yet so expect a patch to fix this in the near future. You can check out the infinite video below then go e-mail Harada.

theater10 ≫ https://www.youtube.com/user/theater10

Click to read more ...

Tuesday
May302017

Early Tekken 7 Eliza Frame Data Document From Kane

Tekken 7 is almost here but that doesn't stop early copies circulating out there. Thanks to Kane and his fast investigative work, we have some early Eliza frame data that will be a handy reference for those scouting out the Pre-Order DLC character. It's worth mentioning that you can face Eliza in both the online and offline modes in Tekken 7 if you don't own her yet so this will also help serve you as anti-character info. Just note that the frame data is early and can be subject to change in the future. You can check out the online google document with her movelist and frame data for yourself over here:

Tekken 7 Eliza Frame Data ≫ https://docs.google.com/spreadsheets/d/1swpT7E0FXw0AGfycPlnJfCFhdsrG_285DC6BmUIdD5I/edit?usp=sharing

Monday
May292017

Tekken 7 Developer Q&A Video: Character Development

Make sure you put the subtitles on when you watch the video this time. Tekken 7 Developer Q&A video #2 is up and this one has Katsuhiro Harada and Michael Murray discuss what goes into Tekken 7's character development. They go over the several factors that contribute to creating new fighters such as what goals they plan to achieve with the character, what kind of character they should be whether it is a newbie friendly or complex character and the compatibility of the fighting style within the game. An interesting thought piece if you were curious on what were some of the brainstorming that went into designing some of your favorite characters. You can check out the Developer Q&A video below.

Bandai Namco Entertainment Europe ≫ https://www.youtube.com/user/NamcoBandaiGamesEU

Click to read more ...

Monday
May292017

Tekken 7 Developer Q&A Video: Tournament Mode

Tekken Project leads Katsuhiro Harada & Michael Murray discuss Tekken 7's Online Tournament Mode in a new Developer Q&A video. They both discuss the new mode and what it means for players online; particularly the not so hardcore Tekken fans that grind Ranked Mode or have gone out to enter the tournaments. This new mode will hopefully give newcomers a small dip into the competitive Tekken scene in a tournament format. This Q&A video is part of a small ongoing Q&A video series so be on the look out for more in the future. Video courtesy of Bandai Namco Europe.

Bandai Namco Entertainment Europe ≫ https://www.youtube.com/user/NamcoBandaiGamesEU

Click to read more ...

Friday
May262017

Tekken 7 PC Details Revealed - Graphic Settings, Denuvo, Steam Cards & Emoticons

Bandai Namco Europe community manager Isshak Gravi confirmed in a new post on Tekken 7's steam forums a small list of details relating to the PC release. These details were locked down for release and are now able to be announced and they include the PC version graphic setting menu, Mouse & Keyboard support, use of Denuvo; Steam cards, emotes and background images. Check out the images release and details all below.

Tekken 7 Steam Forum Thread ≫ https://steamcommunity.com/app/389730/discussions/0/1291817208491607885/

Click to read more ...