Friday
Jan102014
ATP Live Episode 32 - WNF, KIT, and FG Development ft Rip
BY Aris ON Friday, January 10, 2014 at 10:50AM
Lots of interesting topics covered this week.
Watch me stream live by following the link below.
Reader Comments (3)
http://www.youtube.com/watch?v=9VRkXbzCH2o
8:26
Baek + Hworang combo
I think it would be great for the FGC to go the e-sports route, with the corporate sponsors. The community is too grassroots. We need to move on to the real world, like RTS and shooting games have done.
I am sure Capcom just didn't think they will get major revenues during the post-2002,
and post-2014 Dark Ages (but I will call them the empty windows of the FG scene),
so I guessed there won't be SF5 any time soon, it will probably just be sold as well as
virtually every fighting games.
GM is probably wrong, the FG community will not die, but - Girl Fight didn't sell, Jojo
ASB didn't, the Saint Seiya fighting game didn't, DOA5U didn't, along with many titles
I can't remember, and it will end up the same for USF4, too. Fighters, just, didn't sell.
In the post-2002 version, they were KOF, Rumble Fish, the Samurai Shodown
titles at that time, and I'm pretty much sure I missed some titles, too.
Now the problem, at some degree, is to avoid Tekken becoming another nostalgic.
Let's say you get Tekken 13 Maximum Hype, everyone says it's great, it's hyped, and
then VGChartz reports a 500,000 copies were sold. I fully agreed that an epic title
doesn't need to be even well-coded at all, and we already have an example called
DOA5 Ultimate; it comes will glitchy graphics, landscapes and gameplays, but none
of the above prevented it to become the best 3D fighting game so far, on the console,
and now in the arcade. Perhaps Yosuke Hayashi will be discharged one day and forgotten
by most of the world, but there will be some remember that someone brought
Dead or Alive back to the arcade during the big arcade depression, and the game will be
remembered just as well as SF3 the Third Strike. On the other hand, however, Tekken
series looks as if it's something not so easy to get remembered, along with its
mostly rewrited history, as well as Harada himself. It sounds like everyone knows him
at the moment, but he's just not so epic after all. Harada isn't even as memorable as his
former fellow 3D-fighter pioneer, Seiichi Ishii, who did a few cool things during Virua Fighter
and Tekken 1 and 2, was apparently not liked by Sega (a major player for Xbox) and
Namco Bandai, and a few other cool things that were never properly exposed.