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Wednesday
Apr112012

TTT2 Console to Have "A Ton of Exclusive Characters"

Namco has just tweeted that the console version of TTT2 will have "A ton of exclusive characters". This is something that Tekken games have steered clear of for several years in order to support the arcade scene. More specifically in Korea and Japan. I personally am very disappointed to hear this, as I think it will negatively affect the world wide competition of the game. I am keeping my fingers crossed that the exclusivity of these console only characters will only be for a limited time and they will be patched into the arcade version via Tekken.Net. How do you guys feel about console exclusive characters in the next Tekken game? I'm hoping for Sonic the Hedgehog...ugh. The console version is slated to be released in September. 

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Reader Comments (35)

If they're following the SF4 model then we could probably expect the console characters to make it to arcades. That's a lot of fucking characters though, especially for new players who are unfamiliar with the already like, 40 characters with god knows how many moves.
Also, besides Ogre, the only Tekken characters left to include would be scraping the bottom of the barrel (Alex, Tiger, Dr.B, Angel, other characters nobody likes or wants in anything). Here's hoping they make more original characters before they turn to guest characters like Box Art Dig-Dug or Pac-Man riding the Rally-X car or some shit.

Wednesday, April 11, 2012 at 12:36 PM | Unregistered Commenterdijon

.....

Wednesday, April 11, 2012 at 12:41 PM | Unregistered CommenterWhat happened to Tekken

actually i am excited i dont play on arcade so, but like u said as long as they dont bring any stupid characters

Wednesday, April 11, 2012 at 1:07 PM | Unregistered CommenterTEKKENLOVER

Typical. More characters, less time spent on Practice and Tutorial modes.

Wednesday, April 11, 2012 at 1:19 PM | Unregistered CommenterForest

Posting a positive response to console exclusive characters on ATP and now expecting shit storm.

But here it goes, I'm just fine with it as I only have the ability to play on console in my area (midwest). Also not to personally worried about it affecting the american tournament community seeing that any tournament i've been too have been held on consoles. Even the LAN lounges I go to for local play are on consoles so yeah; it doesn't bother me.

Wednesday, April 11, 2012 at 1:24 PM | Unregistered Commenterp01n7

im so HYPE dont care of excluesive just kazuya and jinpachi DOORYAH DAAH

Wednesday, April 11, 2012 at 2:02 PM | Unregistered CommenterMartin Milz

TTT2 to be released in September? When was this announced?

Wednesday, April 11, 2012 at 2:34 PM | Unregistered CommenterBachelorFrog

This morning.

Wednesday, April 11, 2012 at 2:37 PM | Registered CommenterAris

I really have to see that exclusive characters... I really don't understand the "TON" part since most of the tekken cast is allready in there.

I don't think that namco is stupid enough to do something like that to an arcade scene, there will surely be an update to arcades. Arcades where always the excelent service for balancing tekken in past, I don't see why whould they abandon that practice.

Wednesday, April 11, 2012 at 2:41 PM | Unregistered CommenterTep

I'm more leery about this release date than the console exclusive characters. Will something like the record function being missing from training mode happen with the push up in release date for this game?

But I don't see this negatively hurting international competition since there's less than a handful of players from Japan and Korea that even travel to tournaments outside of their country and only care about the game in the arcade since that's where the competition is, nor do I see Namco screwing over arcade operators by having an outdated version of the game in arcades and will probably patch them in at a later date. If it was something like Unlimited was on consoles where as the arcades were still running vanilla Tag 2, then that would hurt.

We'll see what happens though. At least people don't have to wait until December for this game to drop.

Wednesday, April 11, 2012 at 2:43 PM | Unregistered CommenterMalice

Really interested in finding out more about this "Fight Lab mode" is. According to this:

http://www.es.namcobandaigames.eu/noticias/2012/04/11/namco-bandai-games-anuncia-que-tekken-tag-tournament-2-llegara-en-septiembre-de-2012/2780

It's something with customizing Combot into different sizes and moves among other things. Can't wait for the trailer.

Wednesday, April 11, 2012 at 3:42 PM | Unregistered CommenterAAK

If it makes more people play the game I'm all for it. I hope it's like 4-5 totally NEW fighters, not someone brought back from the past personally. I also really think this would expand the games lifespan a lot amongst those who see it as tekken 6.5 tag edition. Also, finally, it's a better business model at the end of the day. You often like to see what Tekken should be doing that SF is doing Aris but you seem to cherry pick it so it fits certain agenda that you have sometimes ;) I know Harada for instance has not liked DLC as a concept previously and talked bad about it but you have to ask yourself at what point principle starts to go against development and what the public wants and what brings the company money. The same retards that are whining over SF DLC are the ones who are giving money for new colorschemes / colorswaps like it added inches to their dicks.

1) I doubt it will lead to balance issues (Namco is good at it, hell SCV got released straight to console pretty much ok). Besides balance issues with Tekken will always be there cause someone HAS to be on top and the current hate of the month. It will easily be patched if it's for arcades also (big if) since it's simply bad business for their franchise otherwise (and/or embaressing). What's the worst that could happen - that they're overpowered? The community will ban them simple as that. Regarding for instance DLC here's an interesting tidbit:

"At the recent PAX East GameSpot caught up with Epic Games design director Cliff Bleszinski. He talked briefly about the on-disc DLC which has been a major discussion point in the fighting game community since it was discovered that Street Fighter X Tekken's DLC is currently locked away on the game disc.
Here's what he had to say.

When you're making a game, and you're getting into a ship cycle, there's often three or four months where the game is basically done. And you have an idle team that needs to be working on things,

And often for compatibility issues, [on] day one, some of that content does need to be on-disc. It's an ugly truth of the gaming industry. I'm not the biggest fan of having to do it, but it is one of the unfortunate realities"


3) I think games like this and the upcoming Tekken x SF SHOULD be experimental. New ideas, new concepts. I much rather they try things out here then in T7 and learn what works / doesn't. I think that makes more sense to me. P.S; Remember how many new characters not in T3's roster that were brought back for TT1. It was a shitload of characters that were new comparing the two games.


4) Worse case scenario we get a Gon and Dr B type joke character or many of them (Ryu guest appareance?). Looking in hindsight I doubt people will say these characters ruined their tekken 3 experience right? This will however sort of piss me off with pacman and shit just cause I feel they're sort of going "fuck it" with the whole thing.

Lastly; nobody knows and people should reserve judgement. This is in September after all and the PS3/Xbox version has always been said to be 'the latest arcade experience' etc. Who knows if towards the end of Summer Namco will drop a big arcade update with these 'tons of new characters' anyways. I more think people would be pissed if these weren't included in the console version if that was the case.

Peace

Wednesday, April 11, 2012 at 4:17 PM | Unregistered CommenterReality

P.S that fucking CAPTCHA code is out of control. I feel like I'm solving the matrix everytime and/or should be on the lookout for fucking David Bowie walking on the stairs in the ceiling laughing at me.

Wednesday, April 11, 2012 at 4:20 PM | Unregistered CommenterReality

On the plus side, Kunimitsu. On the negative, more shit cunt nonsense: silly haircuts, fat fucks, geezer birds, OP, retarded move sets etc. We don't need more characters, we need more attention to game play... Whatever, as long as we don't have to pay for them, ha.

Wednesday, April 11, 2012 at 6:59 PM | Unregistered CommenterUndead_Nemesis

Real question: when is arcade coming to US. And by making non identical arcade/console games is asking for another ver2012. Would hurt both the arcades and console sales.

Wednesday, April 11, 2012 at 7:13 PM | Unregistered Commenterjonsf

Kunimitsu (100%)
Michelle (80%)
Dr. B (30%)
Alex (Palette swap maybe)
Tiger (Palette swap maybe)
Ogre (100%)
Angel (Palette swap maybe)
Prototype Jack (lolololol 10%, maybe Palette swap)
Nothing wrong with the palette swaps. Only Goofy character on this list is Dr B. Which will be banned lol P jack would be pointless, they could expand in michelle like they did with jun. I see the most potential in what they could do with Kuni.

Wednesday, April 11, 2012 at 8:59 PM | Unregistered CommenterSchematic

Yes I hope these chars will be included to arcade version for free. Somehow I doubt it, because I don't think something liike including new chars for free has been done..

It probably cost a few thousand dollars to buy the major updates(expansion packs) when they released T5DR, and T6BR.

But....I'm guessing they'd offer a DLC deal for TTT2 arcade owners...similiar to the offer given to Super SFIV disc players, when SSFIV AE was released. And costs far less than buying an arcade 'expansion pack', in the past.
Hopefully it wouldn't cost too much, so arcade owners wouldn't hestiate buying.

Wednesday, April 11, 2012 at 10:02 PM | Unregistered CommenterL_Z_N

If they really decided to keep the new chars exclusive to console.....or if there are virtually no arcades that have these new chars because updates cost too much or whatever.......... then people just need to ban the extra chars at tournaments.

It's sad, but I'm looking at the bright side. After I took a glimpse at the comments at sites such as SRK, Siliconera, Kotaku....it seems people are excited about the new characters. And they're not asking for a fantastic story mode, or Scenario Mode.... They're simply excited because the game is out sooner than they thought, and there's a chance of their favourite chars returning.

So at first I was very worried, TTT2 console won't t sell well... if it didn't modes that attract the casual players....like a long ass story mode... But people just care about 'core game, and that's a relief.

Wednesday, April 11, 2012 at 10:16 PM | Unregistered CommenterL_Z_N

New characters mean a lot more frame data to learn. It is already too much...

Wednesday, April 11, 2012 at 11:02 PM | Unregistered Commenteraabyssx

The update from TTT2 to TTT2U was free

Wednesday, April 11, 2012 at 11:05 PM | Unregistered CommenterJeremiah

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