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Entries in frame data (18)

Friday
Dec012017

Tekken Bot Prime Updated to Work with Geese Howard Update

Tekken Bot Prime, the PC companion program made by roguelike2d that displays frame data in real time as you play Tekken 7 has recently been updated to work with the latest 1.09 patch aka the Geese Howard release. Credits to the program updating goes to PRoosta for finding the correct values and making the adjustments to the code to make it work. Since this update of the Tekken Bot Prime is a fork from the original author's work, there's no guarantee that the data shown will be 100% correct or that the program will completely work so do take note. Here's the download link to the last Tekken Bot Prime:

Tekken Bot Prime (Ver. 1.09) Download Link ≫ https://github.com/roguelike2d/TekkenBot/files/1520269/TekkenBotPrime.zip

Friday
Aug042017

Tekken 7 PC - TekkenBot Prime Command Input Overlay

The TekkenBot Prime project by Roguelike2d got a new update and with it came a new Command Input Overlay feature in Version 0.5.1. This Command Input Overlay functions as a more useful command history as it overlays input data with frame timings and color codes them to identify in which parts of anything you did could actually be cancelled. This info will help you identify specific frame timings for certain contexts and even find hit confirm frames for any particular string. The color codes are as follow;

  • Blue indicates that the input can be cancelled
  • Purple for specific cancellable frames especially towards the ending animation
  • Yellow/Orange for the active frames
  • Red for something you cannot cancel out of.

Do note that there might be some data that could be off but you can report these to the Github's Issues section. You can download and try out the latest version of Tekken Bot for yourself over on the Github page.

TekkenBotPrime Download Link ≫ https://github.com/roguelike2d/TekkenBot/releases

Click to read more ...

Thursday
Jun292017

Tekken 7 PC - TekkenBot Frame Data Overlay

Oh here we go, a working frame data overlay for Tekken 7 PC! Dubbed the 'TekkenBot Frame Data Overlay', this standalone program will locate the running Tekken 7 game and overlay very helpful frame data info while you play for your character and the opponent. It includes frame advantage, hit type, startup, and the number of active frames for the last performed move so this will really help you out in getting up to speed with a lot moves players may be abusing against you. The overlay is a transparent window so it currently only works in windowed or borderless windowed mode so be sure to set that up before using it. Added below this post is a video of the overlay that Roguelike made and it goes into more details about it so be sure to check it out. The frame data overlay is very early in development so be sure to note that there might be some errors or bugs. Big thanks goes to Rogue2dlike for releasing the frame data overlay, you can download it for yourself over on hit GitHub!

TekkenBot Frame Data Overlay Download Link ≫ https://github.com/roguelike2d/TekkenBot/releases/

Reddit Thread ≫ https://www.reddit.com/r/Tekken/comments/6kbisy/i_made_a_frame_data_overlay_for_tekken_7_pc/

Click to read more ...

Wednesday
Jun072017

PC Tekken 7 Input Frame Count Display Mod

Timing specific move inputs or combos can be difficult but here's a handy new mod for the PC version of Tekken 7 to help out. Altimor recently released his Input Frame Count Display Mod on Github which will display a small number above the command history in the training mode of Tekken 7 that indicates the frame timing of each input. The Mod itself is a separate code injector program so you have to launch Tekken 7 first then later the mode exe to activate it. Once you have it working though, enjoy some extra data to hopefully help you get some of the more advanced execution stuff in Tekken down. Hopefully this eventually leads into a full blown frame data mod for the PC version? Big thanks go to Altimor for making the mod, you can download it over here:

Tekken 7 Input Frame Count Display Mod ≫ https://github.com/AltimorTASDK/TekkenInputFrames/releases

Tuesday
May302017

Early Tekken 7 Eliza Frame Data Document From Kane

Tekken 7 is almost here but that doesn't stop early copies circulating out there. Thanks to Kane and his fast investigative work, we have some early Eliza frame data that will be a handy reference for those scouting out the Pre-Order DLC character. It's worth mentioning that you can face Eliza in both the online and offline modes in Tekken 7 if you don't own her yet so this will also help serve you as anti-character info. Just note that the frame data is early and can be subject to change in the future. You can check out the online google document with her movelist and frame data for yourself over here:

Tekken 7 Eliza Frame Data ≫ https://docs.google.com/spreadsheets/d/1swpT7E0FXw0AGfycPlnJfCFhdsrG_285DC6BmUIdD5I/edit?usp=sharing