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Thursday
Mar262020

SoulCalibur VI: Haohmaru releases March 31

It's time, Haohmaru from Samurai Shodown is joining the stage of history next tuesday on March 31st! Haohmaru is the 9th DLC for SoulCalibur VI in Season Pass 2 and he drops alongside DLC 10 which is a set of Character Creation items to customize your characters with. Coming from a 2D weapons fighting series, Haohmaru is a natural fit for the SoulCalibur series. Check out the new release date trailer with extended Haohmaru gameplay, a new stage variation, a brand new stage and even a neat little Nakoruru costume.

BANDAI NAMCO Entertainment Europe ≫ https://www.youtube.com/user/NamcoBandaiGamesEU/

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Monday
Mar232020

Tekken 7 v3.30 patch notes

Unleash the thunder. Muay Thai champion Fahkumram is available as of March 24 in the version 3.30 update for Tekken 7. The title update should be available to download right now or shortly later today for PS4s, Xbox Ones and PCs via Steam. Consult the patch notes for the full rundown on what's included in the new update:

Tekken 7 Version 3.30 ≫ https://bandainamcoent.asia/news/tekken-7-dlc-14-15-and-patch-v3-30/

Balance Changes PDF ≫ https://media-center.bandainamcoent.eu/games/tekken/tekken-7/TK7_changelist_v330_EN fix.pdf

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Wednesday
Mar182020

Fahkumram & Cave of Enlightenment Releases March 24

This just in, Fahkumram and the new Thailand stage for Tekken 7 are coming March 24th! Catch the new details in the trailer's video description:

Tekken 7 DLC 14/15 and Patch V3.30 is slated for release on 24th March 4pm GMT+8. Full information on Patch notes will be available on 23rd March here:

TEKKEN 7 Version 3.30 ≫ https://bnent.asia/TK7V330

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Tuesday
Mar032020

Long interview: Harada looks back at the 5 years of Tekken 7

It's been a long time hasn't it? Tekken 7 saw it's initial gameplay debut back in the location tests of October 2014, but would eventually 'pre-launch' in February 2015 with an official launch a month later. In commemoration of Tekken 7's 5th anniversary, Dengeki Online talks to Katsuhiro Harada in this enormous single page interview on a wide range of topics. Subjects to expect; Post-launch support for the title, arcade adoption with the online network, collaborations, balancing characters, Tekken's low points, on spreading Tekken globally etc etc. He even explains why a Wing Chun character has finally arrived after all this time. This interview is huge so this page will run a machine translation on the entire thing so don't expect everything to be ad-verbatim, but I say this mostly came out decent so it's worth posting. In case of any inaccuracies, the original source in Japanese is here and prevails:

Dengeki Online Source ≫ https://dengekionline.com/articles/28096/

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Tuesday
Feb252020

SoulCalibur VI v2.05 patch note

Version 2.05 is out for SoulCalibur VI, but it's merely a formality. Bandai Namco includes points for data collection in some of their games so this update for SC6 provides an in-game prompt that informs of what data that they collect and an option to opt-out of it. If you don't want to share your game ID, IP address and gameplay log with Bandai Namco, you can turn it off with the new 'data analysis' option in the game's settings menu. Thanks go to Malice for the tip.

SoulCalibur VI version 2.05 ≫ https://sc6.soularchive.jp/update/history.php

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