TTT2 Arcade Release Date Info Plus Bana Pass World Wide!!!
According to Highway.net, an Australian arcade distributor, TTT2 will be released in December of 2011 and more importantly, the Bana Pass as well as all customization and online ranking features will work world wide.
List of available TTT2 Packages.
"Namco Tekken Tag Tournament 2 Arcade Machines are scheduled for release in December this year, however order closing date is on 6th June. Key features include worldwide networking through internet, Namco's new "Bana-Passport" player cards and live monitor data feature.
To maximise the machine and network connection performance, "Live Monitor" has been introduced which is a library of each site, each country or each region's top 20 players data. This can be researched and replayed, together with comparing with other players. Top players have certain fight styles and players can now refer and learn the latest movements.
For many years, Japan has operated on network and live content updates to machines in the arcade centres and its the first time that Namco is introducing content management to the world market. The key points for operators are;
- you must have internet connection for this game to work (the game cannot work offline)
- you must have the game board charged via prepaid cards, ie, you buy charge cards which add "points" to your game board. Each time a player using the machine, 5 points are deducted. If your game board has zero points, the game stops working
- weekly/monthly live updates are given to the game board introducing new characters, venues, combo moves and more. These updates occur automatically without the need for the game owner to manually update their machines.
Please therefore note, if your machine is offline or not charged with credit, it will not work. Points cards (1 card = 10,000 points) for operators can be purchased and once installed into the machine will transfer credit onto the gameboard.
There is a number of configurations available including full dedicated machines with live servers to standard game kit. To review the different products, please follow this link .
Closing date for all dedicated machines orders is June 6th for delivery in December. Namco is very strict with their deadlines, if you miss the cutoff, we estimate the next following production will be either released in March or June 2012. Game kits will be (to our estimates) released in June 2012."
If your local arcade can afford the "Live Monitor", You will be able to watch matches of top players world wide straight from your arcade!
Huge thanks to MatrixMatt aka SoCalRanbats for the tip!
Reader Comments (27)
Damn, I thought it was hard on the players, but I'm not sure many operators would be down to keep paying Namco-Bandai like this (if I'm reading the charge part properly).
"Please therefore note, if your machine is offline or not charged with credit, it will not work. Points cards (1 card = 10,000 points) for operators can be purchased and once installed into the machine will transfer credit onto the gameboard." ... ??????
pay to play, pay to own?
What??? TTT2 Archade machines will not come out until desember??? Thats sucks!! I thought it was coming out "this summer"....
I can only imagine when they'll be releasing the console-version... Like in 2014 or something..:'-(
I wanna play TTT2!! So the international release is in Dec/FA11 huh? :/
Australian summer = Namco didn't lie.
seems to imply there will be significantly more characters released before console, but that's the only positive thing i see about this system.
"-you must have internet connection for this game to work (the game cannot work offline)
-you must have the game board charged via prepaid cards, ie, you buy charge cards which add "points" to your game board. Each time a player using the machine, 5 points are deducted. If your game board has zero points, the game stops working"
WOW...Little drunk on power too much Namco????? If it's going to be this expensive to maintain the Arcade machine after playing 4,180,000 yen for the Delux Cab or 2,380,000 yen for the Delux Kit, I don't know how Arcade owners are going to profit unless they have a constant stream of people throughout the week playing it.
And I suppose this also means that a console release is going to be VERY VERY far away possibly even longer than the 6.0 ---> Console release since Arcade operators will NOT be happy if Namco goes for a quick console release after they've made such an insane investement on the TTT2 machine.
So the Arcade owner have to buy the arcade setup and also buy points to keep the game ruining. Well Namco, thanks for putting the nail in the coffin. I dont think a lot of US arcade owners are going to get TT2. Namco tends to release the console version of there game within 12 months of the arcade release. Is that enough time for the arcade owners to pay off the Arcade cab and make a profit? Because we all know that once the console release happens the arcade turn out is going to drop significantly. Its amazing how game companies are killing the scene that made them popular.
I hope my local arcade “8 on the break” gets a setup. I will be there paying what ever price they ask.
I doubt some things in highway.au's article are true..
Highway.net isn't the only arcade distributor with TTT2 on its site.
CoinOp Express also has this page:
http://www.coinopexpress.com/products/machines/dedicated_machines/Tekken_Tag_Tournament_2_Arcade_Machine_8664.html
right now i'm trying to get a comment from either harada or murrey about all this. will keep you guys posted as things progress
whilst they could be right, there is plenty of scope for highway to be massively wrong. according to this japanese supplier, the (japanese) machines cut-off dates were 20th (deluxe cabs) and 31st may (deluxe conversion kits and pcb kits). the delivery date is listed as september, october and november respectively (this follows the model used since their 5.0 roll-out)
specifically regarding TTT2 they say:
- a connection to ALL-NET is required. The game will not function when disconnected.
- these machines have online specific content, please only use optical fibre (broadband) connection
- these machines have a content charge of 7 yen (plus tax) per credit/play. (*this is charged regardless of being on service play or whether a banapass is being used)
- if you sell on these machines, you must inform the purchaser of these charges beforehand
- in the event of operating the above in a non-'Noir Cabinet', they cannot be used in generic 4:3 cabinets
apologies if my translation is not perfect, but I am pretty sure thats it.
in the above it sounds like a 'point' will cost 1 or 2 cents, being either 5 or 10c overhead for the arcade with every credit purchased...or even given out. or used in a tourney.
Hahaha, this setup sounds so much like bullshit. I doubt anyone in the west will get this.
Wow, just wow. Now I know why arcades keep closing.
I think Namco is thinking too Japan specific. Those requirements are just too high for the average arcade owner outside of japan and Korea. In England (where i live) there is only one Tekken 6 machine that i know of which is located at London Trocodaro. I doubt most arcade owners are willing to a make that investment for a game if they dont have a steady amount of customers playing.
Aris it would be intresting to hear your take on this I have respect for the arcades but it seems Namco are raping their own fanbase.....
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@Blake: There is a T6 machine at Casino, Goodge Street also.
Blake77G you just said it self only 1 cab in UK.
US and Europe arcades are dead, so why should Namco care?
Arcade is only for Asian market.
Namco-Bandai is a corporation. Corporations create products in exchange for money. Drops in sales lead to pullouts by investors which leads to cuts in corporate budgets which leads to the Tekken project's budget being reallocated to a new power rangers Nintendo DS release. Namco-Bandai's release of Tekken Tag 2's in this way likely hopes to appeal to serious, niche audiences(Japan and Korea) in a way that competing products cannot, thus the live monitor. Even such, Face it: arcades and arcade machines are on their way out, especially for older consumers. The majority of the world's gamers these days are not arcade goers, nor do they enjoying going outside of their homes; younger consumers don't have a means to get to arcades, as they are becoming more and more spread out as the market dies. Sure, you will have older crowds that gather at events such as WNF in order to drink in nostalgia, but otherwise, if you wish for further Tekken releases, I suggest we all support Namco in accordance with the flows of gaming and economical trends, as that's where the money is.
To me, the fact that they're releasing Tekken in arcade format AT ALL is show of dedication and hope enough, as, if I had control over this release, I'd invest most of the team's budget into researching greater net code, and a fat fucking arcade stick for a beastly home bundle playable via PS3, Xbox and PC, especially considering the economical effects of Japan's recent Earthquake: less money among companies and consumers alike. This is not a time for grand arcade investments or even the spending of money on expensive arcade entertainment.
That aside, the idea of rapid updates, tweaks, item customizations and tag throws and such sounds very fucking fine.
Also: Forest, you're a moron. I wince at almost your every post, man.
Arcades are closing because the environment that is the supposed 'public space' is largely becoming more and more privatized. More and more people shop online each year, meaning less foot traffic for arcades; more and more people congregate via facebook and the internet, meaning less public outings; while gaming still thrives, arcade machines no longer easily out-rival the power of home-gaming methods, meaning less of a need for arcade machines altogether, unless you're fucking Chuck-E-Cheese. Let's be optimistic, though. Should they ever install a TT2 machine at your local Chuck-E-Cheese, I'll meet you there-- stomp the shit out of you with Mokujin and Kuma, then I'll fucking drown you in the urine at the bottom of the fucking ball-pit. (Not really, man. I'm just venting. Like you, I just want to play Tekken and want to see its popularity soar. The better we support the people who produce the game the better chance that our shared hobby will continue to thrive.)