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« Tekken 6: Paul & Miguel Combo Video by tmd02 | Main | Gosu Tekken Episode 4 »
Thursday
Feb032011

Site News: Complete Translation Of InaTekken's Frame Data

After a shit load of work from tieTYT, we now have a complete translation of every characters core moves in Tekken 6 available for you to view. The Data was taken from InaTekken and some corrections were made. I'm still working on translating some of the stance names but I thought I would release it for everyone to check out. Keep in mind please that this is all taken from a wiki so there will be some minor inaccuracies. I would really appreciate it if everyone would help out by leaving any corrections as comments in the corresponding characters comments page.

Tekken 6 Frame Data

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Reader Comments (25)

Awesome. I could never use the original InaTekken site as I didn't understand the conventions.
Thanks Aris & tieTYT!

Thursday, February 3, 2011 at 6:00 PM | Unregistered CommenterJAG

This is seriously so awesome. Shoutouts to staring at google translated inatekken pages trying to figure shit out through the gibberish.

Thursday, February 3, 2011 at 10:28 PM | Unregistered Commenterdijon

Fabulous work guys!

Friday, February 4, 2011 at 12:45 AM | Unregistered CommenterRoncock

That must've been quite annoying to translate, Thanks guys !

Friday, February 4, 2011 at 1:50 AM | Unregistered CommenterShiroKreuz

Thanks for the translation, I'm guessing the data is accurate now right? Otherwise I might as well test and see..

Friday, February 4, 2011 at 2:15 AM | Unregistered CommenterAZYG4LYFE

Thanks. This is really useful.. I have one question though; I hear a lot that Bryans f,b+2 is 16f in the open and 14f if buffered after blocking which seems to make sense because I'm pretty sure it can punish Kazuya's b1,2 when blocked for example. If this is true then why doesn't the frame data sheet note/confirm this? I just want to be sure this is a fact.

Friday, February 4, 2011 at 5:00 AM | Unregistered CommenterchemicalRed

That is amazing. THANK U

Friday, February 4, 2011 at 5:18 AM | Unregistered Commenterboff

Thanks AVP, now my life suddenly makes sense

Friday, February 4, 2011 at 6:23 AM | Unregistered CommenterAdnanish

This is great and all, but could you please add name links instead of picture links? I really hate that in Zaibatsu that you have to fish out the potrait of the character to find it's move list.

Friday, February 4, 2011 at 6:37 AM | Unregistered Commenterloldongs

About time someone did this. Thanks a ton!

Friday, February 4, 2011 at 8:18 AM | Unregistered CommenterReality

@loldongs the pictures are in order of the character names if it helps. zafino is on the bottom and alisa is on the top.

Friday, February 4, 2011 at 8:32 AM | Unregistered CommenterjakeTHEsnake

It would still be easier to punch z for Zafina in Firefox so that the instant search finds the name link.

Friday, February 4, 2011 at 9:03 AM | Unregistered Commenterloldongs

This is a gold mine!

Friday, February 4, 2011 at 12:40 PM | Unregistered CommenterAAK

thanks ATP, waiting for this one.

Friday, February 4, 2011 at 1:10 PM | Unregistered CommenterKupaw

great work aris thx for sharing

Friday, February 4, 2011 at 2:55 PM | Unregistered CommenterTEKKENLOVER

tietyt is a genius

Friday, February 4, 2011 at 5:54 PM | Unregistered Commenterinsomnotek

Good Shit. Thanks tieTYT.

Friday, February 4, 2011 at 7:06 PM | Unregistered Commentero Aaron King o

wow after the games been out for nearly 2 and a half years , yea......hh good one guys
Aris your still a fat bastard

Friday, February 4, 2011 at 7:58 PM | Unregistered CommenterSomeones Armpit

This is a good jumpstart for Tekken Tag 2. Of course that game will have tweaks, changes, etc., but I bet a lot of the info now will still carry over. Thanks Aris and tieTyT.

Saturday, February 5, 2011 at 3:04 AM | Unregistered CommenterBabymax

@loldongs I also would find that convenient. I'll look into doing it. The problem is it could really ugly up the character select screen. Does anyone happen to know some similar looking page that also has character names in it? That could inspire me on how I'd accomplish it.

Saturday, February 5, 2011 at 11:04 AM | Registered CommentertieTYT

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